| Parameter | Description | Key Point / Setting Strategy |
| Threshold | The level (in dB) at which the gate opens (lets the signal pass) and closes (mutes the signal). | Set just above the level of the unwanted noise/bleed, but below the peak level of the desired signal. |
| Attack | How quickly the gate opens once the signal exceeds the threshold. | Use a Fast attack ($\approx 0.1 \text{ ms}$ to $1 \text{ ms}$) for drums to capture the initial transient. Use a Medium attack (5ms to 10ms ) for smoother sources like bass/vocals. |
| Hold | The duration (in ms) the gate remains fully open after the signal drops back below the threshold. | Use to prevent the gate from "chattering" or rapidly opening/closing, especially on signals with sustain (e.g., toms, bass). |
| Release | How quickly the gate closes (mutes the sound) after the Hold time expires. | Use a Slow release (approx 50ms to 200ms) to prevent abrupt cut-offs and keep the sound natural. Too fast sounds like "clipping" the tail. |
| Range (or Depth) | The amount of attenuation (in dB) applied when the gate is closed. | Set to -\infty (full mute) for maximum noise reduction, or -10 to -30 for a more subtle reduction that maintains some natural room tone. |